Another episode in my series on making a bridge program. Earlier I wrote about the fuzz of modeling 1 SA (a game without trump) because it requires the introduction of a new suit that does not really exist. Turns out bidding 1 SA also poses some challenges. As you can imagine, when you play without a […]
The bidding system [Desiderius part 4]
As explained in my first bridge related post, before a round of bridge, firstly, the players bid to determine how many ticks they will make with what trump. Bridge players can define their own rules for how to bid, and as part of my effort to make a bridge bot, I want to design a little […]