Tag: testing

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A tale on testing [Desiderius part #12]

Last week I wrote a post on transforming the playing logic from C# to F#, and, I admit it, I testing neither. In my defense: I was in a hurry 🙂 So, I added a few tests now, and what do you know? First test, first bug found! In a previous post I talked about on transforming an […]

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